AI Insights · Timothy · April 2022
Top 5 Dynamic Games on Android in Mexico: Q1 2022 Performance
Explore the performance of the top 5 dynamic games on Android in Mexico for Q1 2022, featuring data on downloads, revenue, and active users.
During the first quarter of 2022, the top 5 dynamic games on the Android platform in Mexico displayed varied performance metrics. Here we highlight the performance of Roblox, Lords Mobile: Last Rise of Qin, Survival 456 But It's Impostor, 2 3 4 Player Mini Games, and Extreme Car Driving Simulator.
Roblox from Roblox Corporation saw a significant number of weekly downloads, peaking at over 320K in late January but experiencing a steady decline to approximately 141K by the end of March. The game's weekly revenue fluctuated, peaking at around $85K in the final week of December and ending the quarter with about $46K. Weekly active users saw a slight decline from 4.9M at the start of the quarter to 4.5M by the end.
Lords Mobile: Last Rise of Qin experienced consistent weekly downloads, peaking at 136K in late January and ending the quarter at around 76K. Weekly revenue peaked at approximately $27K in late January and fluctuated around the $20K mark throughout the quarter. Active users saw an increase from about 181K at the start of the quarter, peaking at 245K in mid-March, and closing at 211K.
Survival 456 But It's Impostor had a strong start with over 209K downloads in the last week of December, but this number steadily declined to around 79K by the end of March. The game's revenue remained low, peaking at $62 in the final week of December. Active users decreased from approximately 438K at the start of the quarter to about 210K by the end.
2 3 4 Player Mini Games showed consistent weekly downloads, starting at 122K and ending the quarter at around 85K. Despite having no revenue data, the game maintained a stable number of active users, ranging from 1.4M at the start to approximately 1.3M by the end of March.
Extreme Car Driving Simulator saw its weekly downloads peak at around 99K in early January, gradually declining to about 59K by the end of March. Revenue remained modest, peaking at $525 in the first week of January. Active users saw a decline from 319K at the beginning of the quarter to approximately 252K by the end.
These insights are based on data from Sensor Tower, and more detailed analytics can be found on their platform.